Moving a node help!
I'm sorry I have so many questions lol, I am sort of new to programming, but here is my question. When you use Action to move a node, for example to a Touch.location, there are two drawings of it on the screen! One in the new position, and one in the old position, here is my code:
from scene import * class game(Scene): def __init__(self): Scene.__init__(self) def setup(self): pass def draw(self): background(0,0,0) self.test = LabelNode("memes", font=('Helvetic a', 100), position= (500,500), parent=self) def touch_ended(self, Touch): self.test.run_action(Action.move_to (Touch.location.x,Touch.location.y)) run(game())
This works, but as I said before there is a node in the old location of the node, even after it is moved. Please help!
omz last edited by
You should add the
setupmethod instead of
@omz Will that fix the problem?
@omz omg lol it worked! Thank you so much omz!