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    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Keyboard when scene is running?

    Pythonista
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    • NoneNone94
      NoneNone94 last edited by

      Can I have keyboard input while a scene is running? Would the keyboard pop up when a scene is running?

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      • NoneNone94
        NoneNone94 last edited by

        Thnx silverkors. I will use the code. But i think the app must really have a Keyboard input function for the scenes. It is crucial.

        I guess it is a good idea to built a thread for all the Feature Requests. Isn't it?

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        • NoneNone94
          NoneNone94 last edited by

          A good idea would be to have a Keyboard() module (like touch() module) which is assigned to a scene and returns each key which is hit on the keyboard.

          As i remember in one of the posts, OMZ described pyhtonista vs codea, as pythonista to be more for building "tools" rather than "games" in Lua. I agree and thatis why I guess keyboard input is crucial since I guess it is much widely used in tools rather than games.

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          • NoneNone94
            NoneNone94 last edited by

            Dear OMZ

            do you think we will have a keyboard module in the next update?

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            • omz
              omz last edited by

              It's certainly something I will consider, but please understand that I usually cannot comment on timeframes for specific (non-trivial) feature requests.

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              • NoneNone94
                NoneNone94 last edited by

                ok. i understand. thank you. you have already done a great job. you know, i am exploring Pythonista and that's why i post so many questions (one will come in couple of minutes!) and feature requests. but i totally understand that wishing a feature is easy but making it may not be so easy!

                as for keyboard, as you also suggested in another post, i use Pythonista for making tools rather than games and, you know, in these sort of apps keyboard input has a crucial role.

                anyway, i will wait for the keyboard feature, while enjoying Pythonista.

                PS: as i suggested in another post, i think it will be a good idea for the forum to have "Feature Requests" and "Issue Tracker" sections. i guess it will make your work in developing Pythonista easier.

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                • NoneNone94
                  NoneNone94 last edited by

                  thnx so much silverkors.

                  i now don't have access to my idevice. as far as i could check from the class it draws a keyboard using rect and text. it is cool.

                  actually i am working on a simpler keyboard (just lower-key letters, no numbers).

                  my approch has been to load the iPhone keyboard pic as png. and for every key you hit it shows a somehow big rectangle of the letter above the key (something like when you hit a key in native iPhone keyboard). so it needs just three layers (keyboard, rectangle image, textlayer of the key you hit).

                  i will upload it when ready

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