Harrison last edited by Harrison
Hi, I have been using Pythonista for a while now and have made some decent 2D games and have a pretty good understanding. However lately I have wanted to make something different and when I found out that old games like wolfinstine and doom used raycasting I figured I’d give it a shot and try to make a game with a raycast engine/render. However even though I know how raycasting works and what it is I have no idea where to start. Does anyone have a example they could give me or a explanation that would push me in the right direction? Any comments would be appreciated.
JonB last edited by
enceladus last edited by
Shader could be used. See the discussion in hacker news.